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AI Insights · Timothy · July 2024

Top 5 Snake Games on iOS in France Q2 2024

Discover the performance of the top 5 snake games on iOS in France for Q2 2024, including download trends, revenue, and active user insights.

Top 5 Snake Games on iOS in France Q2 2024

In the second quarter of 2024, the top 5 snake games on iOS in France showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.

Snake.io - Fun Online Snake from Kooapps saw fluctuations in its revenue, peaking at $55 in the first week of April and then experiencing a decline, with a low of $7 in mid-June before slightly rebounding to $23 by the end of the quarter. Downloads for the game were relatively stable, starting at around 7.5K and reaching a high of 8.5K in late April. Weekly active users showed a general decline from 47.8K in early April to 40.4K in late May, but there was a significant increase to 52.5K by mid-June.

Snake Clash! by Supercent, Inc. exhibited a notable increase in revenue, especially in May, where it jumped to $520. Downloads were somewhat erratic, with a high of 6.8K in early April and a dip to 4.4K in early June before rising again to 6.6K by the end of the month. Weekly active users consistently grew from 27.3K at the beginning of April to an impressive 42.6K by the end of June.

slither.io from Lowtech Studios LLC did not generate any revenue during this period. However, its download numbers showed a positive trend, starting at 4.3K in early April and reaching a peak of 6K by mid-April, with a final count of 5K at the end of June. The weekly active users fluctuated, starting at 22K in early April, dipping to 14.1K in mid-May, and then recovering to 20.6K by late June.

Snake Run Race・3D Running Game by Freeplay LLC had minimal revenue, with only a few dollars recorded sporadically throughout the quarter. The game’s downloads hovered between 900 and 1.6K, peaking in mid-April. Weekly active users remained relatively stable, starting at 16.8K and ending at 17.3K.

Tangled Snakes from Popcore GmbH saw no revenue during the quarter. Downloads were initially low but picked up momentum, reaching a peak of 1.5K in late May. Weekly active users showed a steady increase from 6.9K at the beginning of April to 8.4K by early June, with a slight decline to 7.7K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024